Uncategorized 18 Aug 2013 Oculus Rift Dev Blog 2 or Trees Grow Upside Down Well I said I would talk about our Mario Galaxy style gravity. So here goes. We cast a ray along the local space down direction from the midpoint of the…
Uncategorized 13 Aug 2013 Oculus Rift Dev Blog 1 or How many sunflowers make a bouquet? Last month we were developing a game around the idea of underwater exploration. Shea rocked out a fish flocking system and we were preparing to start investigating the game further…