January 20, 2015 shea

 

Unite 2014 – New Unity Networking in 5.x

In this video Sean Riley talks about the new networking framework that is coming in Unity 5.x called UNET. Unity’s current networking framework is easy to get started with but there is a lot to be desired. It appears Unity is trying to address many of these problems in the new version. Also the video does a good job of giving an overview of what is involved in making a game networked. More details about UNET can be found in these Unity blog posts:

Announcement Post

Variable Syncing

Transport Layer

Have you tried networking one of your games? Have you tried Photon networking?